A downloadable game


Renée wakes up alone in a world overgrown; her body is weak, her mind clouded by her infection. Flowers, bright red against the decay, guide her forward through an abandoned city where remnants of the past whisper through forgotten places — a pharmacy, a graveyard, a toy store, an empty home. As she relives lost memories, she pieces together who she was before the parasite took hold.

But she is not alone. A survivor watches her from the shadows, wary, ready to run—or to fight. It isn’t until she plays a song on a forgotten piano, hands steady, notes clear, that she proves she is more than the infection that has consumed her.

She is still human.

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Who are Team Tumbleweed?

We are a team of Second-Year Game Development students at Abertay University, bringing Renée to life as part of our studies. This project is our passion, blending emotional storytelling with an atmospheric world. 

Let us know if you’d like any tweaks or additions!

Joshua Burt - Producer / Environment Artist / Animator

Ben Lackie -  Character Artist / Technical Artist

Conor Sheppard - Level Designer / Game Designer

Jordan Bostock - Level Designer / 3D Artist

Kendall Page - 2D Concept Artist / 2D Artist

Louis Steeman - Level Designer / Audio Designer

M Loudon - Level Designer / 2D Artist / UI

Thomas Hull - Narrative / 2D Artist / Production

Siqi Liu - Programming Wizard